Forza Horizon 6 Festival Playlist
The Forza Horizon 6 Festival Playlist is the live-service progression system built around 4-week series, each split into four 7-day weekly seasons that rotate through Summer, Autumn, Winter, and Spring. Each week awards two cars at the 20 PTS and 40 PTS thresholds; each series awards two additional cars at the 60 PTS and 120 PTS series-wide thresholds. Series 1 (Welcome to Japan, May 21 – June 18 2026) headlines with the 2008 Mazda Furai at 60 PTS and the 2010 Nissan 370Z at 120 PTS.
What is the Festival Playlist in Forza?
The Festival Playlist is Playground Games’ recurring-event scheduler that turns single-player and multiplayer events into reward-bearing weekly challenges. In Forza Horizon 6 it works the same way as in FH5 — points are earned by completing playlist-tagged events (races, championships, photo challenges, EventLab routes, multiplayer matches), and reaching point thresholds unlocks cars, accessories, and credits. The system replaces a traditional battle pass with a free, rotating reward track.
Will Forza Horizon 6 have festival playlists?
Yes. Forza Horizon 6 launches with the Festival Playlist active from day one, and Series 1 begins May 21 2026. The playlist follows the established cadence: 4-week series, weekly seasons rotating Summer / Autumn / Winter / Spring, with the in-game UI surfacing the current week’s tasks under the Festival Playlist menu. The model is identical to FH5’s reward structure, so returning players will recognise the menu layout immediately.
Will Forza Horizon 6 have a festival playlist with rewards?
Yes — every Festival Playlist series ships with rewards. Each week unlocks two reward cars at the 20 PTS and 40 PTS thresholds. Each series unlocks two further cars at the series-wide 60 PTS and 120 PTS thresholds. Series 1 confirmed rewards include the 1999 Toyota Altezza RS200, the 2006 Mitsubishi Evo IX MR, the 1997 Skyline GT-R V-Spec, and (as series-wide rewards) the 2008 Mazda Furai and 2010 Nissan 370Z. See /events/festival-playlist/series-1 for the full reward table.
Cadence
4-week series with 4 weekly seasons rotating Summer / Autumn / Winter / Spring. Each season runs 7 days starting Thursday.
Rewards Per Week
2 reward cars per week — one at 20 PTS, one at 40 PTS.
Series Wide Rewards
2 cars across the entire series — one at 60 PTS, one at 120 PTS (full completion).
Points Thresholds
| Threshold | Scope | Reward count |
|---|---|---|
| 20 PTS | Weekly | 1 car |
| 40 PTS | Weekly | 1 car |
| 60 PTS | Series-wide | 1 car |
| 120 PTS | Series-wide (full completion) | 1 car |
Series 1 Example
Series 1 — Welcome to Japan, May 21 to June 18, 2026. Eight weekly reward cars across the four weeks, plus the 2008 Mazda Furai at 60 PTS and the 2010 Nissan 370Z at the 120 PTS full-completion threshold.
Car Pass Releases
4 Car Pass cars per series drop, one per week on a fixed weekday. Series 1 Car Pass drops include the 1990 Nissan #12 Skyline GT-R (May 19), the 2024 Koenigsegg Gemera (May 28), the 1972 Datsun #269 240Z (June 4), and the 2008 Honda Civic Type R (June 11).
FAQ
Do I lose access to reward cars if I miss a week? Yes — weekly cars are time-limited to that week’s season. Series-wide cars are claimable any time within the 4-week series.
Can I earn 120 PTS in one weekly season? Yes if you grind enough events. The point cap is series-wide, not per-week.
Is Festival Playlist free? Yes — playlist progression and weekly cars are free. Only Car Pass drops require the paid Car Pass.
Do PS5 players get the same playlist? The PS5 release is post-launch (2026); when it arrives the playlist runs the same series.
Are FH6 Festival Playlist rewards account-bound or per-platform? With cross-save enabled across Xbox, Steam, and PS5, playlist progress carries across platforms on the same account.